Primal
Listed are the rules governing raiding, behaviour and loot in the guild Primal on Saurfang US.
Also listed are various ‘common courtesies’ although you may be familiar with these courtesies it is recommended you read the latter section, as Management* may do something differently to what you are used to.
*Management refers to officers + GM
IMPORTANT: Before any detailed rules are given, all members should be aware that Primal has a zero tolerance policy towards bigotry, racism and any form of discrimination. Although at times it is within reason to ‘have a joke’. Reasonable boundaries must be maintained and in the event offence is caused Management may or may not issue warnings to members involved.
Raid Rules:
Part 1: Attendance:
1. When signing up for an event please do so:
a) 3-4 days before the event
b) With confidence in your ability to be present for the event.
2. Please be online 10-15 minutes before the prescribed time for even start; ALSO make sure to read event info, as occasionally invites may go out earlier than the shown time.
3. In the event that you are unable to attend a raid that you have selected ‘confirm’ for; you must provide 2 nights notice to Management, or be struck with a warning (warning system will be discussed later)
4. IMPORTANT: In summary, please make sure you can attend a raid when you sign up to it, if you may be able to attend select the ‘tentative’ option.
Part2: Preparation:
1. Considering the difficulty level of our current progression, flasks should be regularly used and kept ‘up’.
2. Please be prepared with several mana/HP potions of the highest possible rank (these are essential for ‘last minute’ efforts).
3. Research raid consumables to find out which are necessary for your class to raise its performance, although a fish/great feast will be dropped before bosses, there are still many cases in which a certain food may provide a more useful buff.
IMPORTANT: In summary, please make sure to be fully prepared for the given event, also remember that these consumables must be accounted for before the event starts or invites go out.
Part3: Loot Distribution;
1. One loot per raid per member. Unless: The piece dropped is not needed by anyone else in the raid.
2. A /roll system is used, whereby loot is rolled upon my members first for their MS, then their OS and finally for Disenchanting.
3. In the case that a member who has already won a piece of loot, wishes to roll on a second piece that is not needed by anyone for their main spec, but is wanted by someone for their off spec, the person who needs it for their main spec will always have priority; regardless of how many other pieces the member has received that raid.
4. When a Disenchant is reached, all members may choose to roll on the crystal, this does not count towards your ‘one loot per raid’.
Part3: Gear score, and what it means to Primal:
1. Gear score has had a huge effect on the way Pugging works on our server, and it is the opinion of Management that ‘GS’ is essentially BS.
2. However: Gear score has its place, and that lies in deciding whether or not a person has the basic ability to survive an encounter
3. Additionally: When choosing to participate in a raid, or when choosing whether or not to sign up for a raid do not hesitate based on a ‘low’ GS. Instead ask yourself:
a) Do I think I can participate and a make a valuable contribution to this raid?
b) Will my ‘low’ GS become a fall back or excuse for poor performance?
If the answer to the first question is yes, and the second no; then by all means sign up, and show up.
From Fil & Gazz. See you online.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment